Be careful, however, as this move has plenty of recovery, making it unsafe on block, and covers little vertical space. Will most likely be your go-to move for many situations, as it leads into Blitztank's rather basic pressure game, and can lead into decent damage midscreen and high damage in the corner. Has Armor against Body-Attribute attacks during frames 4-14.ĥB is a fairly long range poke that leads into 5BB at any range.5A is also the only move of Blitztank that can be jump canceled, but only on hit however. Details in framedata tab.īutton can be held down to go through the entire string, and is whiffable, yet using Cross Raid requires press again normally. All subsequent As also has armor for specific periods of their active frames and start-up. Has Armor against Body-Attribute attacks during frames 4-11. ![]() The number of frames this attack has invincibility, and what attribute(s) this invincibility applies to. Some attacks are invincible to attacks of certain attributes. Throws list the amount of Frame Advantage upon successfully throwing the opponent.Īttributes Attributes this attack possesses. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. The difference between the attacker's recovery and the period that the opponent is in blockstun. Recovery Shows how many frames that the character must go through after its active frames to automatically go back to a neutral stance.įrame Adv. Startup Shows how many frame that the corresponding move needs to go through in order to reach its active frames.Īctive Shows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Throws have their throw range listed instead.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |